control condition
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Reranking partisan animosity in algorithmic social media feeds alters affective polarization Science
We recruited participants through two online platforms, CloudResearch and Bovitz, targeting US residents over 18 years old who self-identified as either Republican or Democrat and were active users of X (SM section S1.1). Qualified individuals were invited to complete a screening task, which included installing a browser extension that analyzed their X feed. To ensure the interventions could have a meaningful impact on participants' feeds, only those with at least 5% of posts related to politics or social issues were invited to participate. Figure S1 summarizes the recruitment funnel, including the number of individuals at each stage of the process. Participants were not instructed to use X in any particular way, but they received daily reminders if they had not used the platform that day.
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A Robot That Listens: Enhancing Self-Disclosure and Engagement Through Sentiment-based Backchannels and Active Listening
Tran, Hieu, Cha, Go-Eum, Jeong, Sooyeon
As social robots get more deeply integrated intoour everyday lives, they will be expected to engage in meaningful conversations and exhibit socio-emotionally intelligent listening behaviors when interacting with people. Active listening and backchanneling could be one way to enhance robots' communicative capabilities and enhance their effectiveness in eliciting deeper self-disclosure, providing a sense of empathy,and forming positive rapport and relationships with people.Thus, we developed an LLM-powered social robot that can exhibit contextually appropriate sentiment-based backchannelingand active listening behaviors (active listening+backchanneling) and compared its efficacy in eliciting people's self-disclosurein comparison to robots that do not exhibit any of these listening behaviors (control) and a robot that only exhibitsbackchanneling behavior (backchanneling-only). Through ourexperimental study with sixty-five participants, we found theparticipants who conversed with the active listening robot per-ceived the interactions more positively, in which they exhibited the highest self-disclosures, and reported the strongest senseof being listened to. The results of our study suggest that the implementation of active listening behaviors in social robotshas the potential to improve human-robot communication andcould further contribute to the building of deeper human-robot relationships and rapport.
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- Europe > Germany > Bavaria > Upper Bavaria > Munich (0.04)
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Algorithmic Advice as a Strategic Signal on Competitive Markets
Rebholz, Tobias R., Uphoff, Maxwell, Bernges, Christian H. R., Scholten, Florian
As algorithms increasingly mediate competitive decision-making, their influence extends beyond individual outcomes to shaping strategic market dynamics. In two preregistered experiments, we examined how algorithmic advice affects human behavior in classic economic games with unique, non-collusive, and analytically traceable equilibria. In Experiment 1 (N = 107), participants played a Bertrand price competition with individualized or collective algorithmic recommendations. Initially, collusively upward-biased advice increased prices, particularly when individualized, but prices gradually converged toward equilibrium over the course of the experiment. However, participants avoided setting prices above the algorithm's recommendation throughout the experiment, suggesting that advice served as a soft upper bound for acceptable prices. In Experiment 2 (N = 129), participants played a Cournot quantity competition with equilibrium-aligned or strategically biased algorithmic recommendations. Here, individualized equilibrium advice supported stable convergence, whereas collusively downward-biased advice led to sustained underproduction and supracompetitive profits - hallmarks of tacit collusion. In both experiments, participants responded more strongly and consistently to individualized advice than collective advice, potentially due to greater perceived ownership of the former. These findings demonstrate that algorithmic advice can function as a strategic signal, shaping coordination even without explicit communication. The results echo real-world concerns about algorithmic collusion and underscore the need for careful design and oversight of algorithmic decision-support systems in competitive environments.
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Automatically Finding Rule-Based Neurons in OthelloGPT
Singh, Aditya, Wen, Zihang, Medicherla, Srujananjali, Karvonen, Adam, Rager, Can
OthelloGPT, a transformer trained to predict valid moves in Othello, provides an ideal testbed for interpretability research. The model is complex enough to exhibit rich computational patterns, yet grounded in rule-based game logic that enables meaningful reverse-engineering. We present an automated approach based on decision trees to identify and interpret MLP neurons that encode rule-based game logic. Our method trains regression decision trees to map board states to neuron activations, then extracts decision paths where neurons are highly active to convert them into human-readable logical forms. These descriptions reveal highly interpretable patterns; for instance, neurons that specifically detect when diagonal moves become legal. Our findings suggest that roughly half of the neurons in layer 5 can be accurately described by compact, rule-based decision trees ($R^2 > 0.7$ for 913 of 2,048 neurons), while the remainder likely participate in more distributed or non-rule-based computations. We verify the causal relevance of patterns identified by our decision trees through targeted interventions. For a specific square, for specific game patterns, we ablate neurons corresponding to those patterns and find an approximately 5-10 fold stronger degradation in the model's ability to predict legal moves along those patterns compared to control patterns. To facilitate future work, we provide a Python tool that maps rule-based game behaviors to their implementing neurons, serving as a resource for researchers to test whether their interpretability methods recover meaningful computational structures.
- North America > United States > Pennsylvania > Allegheny County > Pittsburgh (0.04)
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Motivating Students' Self-study with Goal Reminder and Emotional Support
Cho, Hyung Chan, Cha, Go-Eum, Liu, Yanfu, Jeong, Sooyeon
Abstract-- While the efficacy of social robots in supporting people in learning tasks has been extensively investigated, their potential impact in assisting students in self-studying contexts has not been investigated much. This study explores how a social robot can act as a peer study companion for college students during self-study tasks by delivering task-oriented goal reminder and positive emotional support. We conducted an exploratory Wizard-of-Oz study to explore how these robotic support behaviors impacted students' perceived focus, productivity, and engagement in comparison to a robot that only provided physical presence (control). Our study results suggest that participants in the goal reminder and the emotional support conditions reported greater ease of use, with the goal reminder condition additionally showing a higher willingness to use the robot in future study sessions. Participants' satisfaction with the robot was correlated with their perception of the robot as a social other, and this perception was found to be a predictor for their level of goal achievement in the self-study task. These findings highlight the potential of socially assistive robots to support self-study through both functional and emotional engagement. Peer relationships in educational settings play a crucial role in generating relatedness and support that are influential in fostering academic success [1]-[4]. Peer support is shown to positively impact students' learning by fostering a sense of connectedness, which enhances productivity, academic performance, and study well-being [1], [3], [5], [6].
- North America > United States > Oklahoma > Payne County > Cushing (0.04)
- North America > United States > Wisconsin > Dane County > Madison (0.04)
- North America > United States > Indiana > Tippecanoe County > West Lafayette (0.04)
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- Europe > Finland > Uusimaa > Helsinki (0.04)
AgentA/B: Automated and Scalable Web A/BTesting with Interactive LLM Agents
Wang, Dakuo, Hsu, Ting-Yao, Lu, Yuxuan, Gu, Hansu, Cui, Limeng, Xie, Yaochen, Headean, William, Yao, Bingsheng, Veeragouni, Akash, Liu, Jiapeng, Nag, Sreyashi, Wang, Jessie
A/B testing experiment is a widely adopted method for evaluating UI/UX design decisions in modern web applications. Yet, traditional A/B testing remains constrained by its dependence on the large-scale and live traffic of human participants, and the long time of waiting for the testing result. Through formative interviews with six experienced industry practitioners, we identified critical bottlenecks in current A/B testing workflows. In response, we present AgentA/B, a novel system that leverages Large Language Model-based autonomous agents (LLM Agents) to automatically simulate user interaction behaviors with real webpages. AgentA/B enables scalable deployment of LLM agents with diverse personas, each capable of navigating the dynamic webpage and interactively executing multi-step interactions like search, clicking, filtering, and purchasing. In a demonstrative controlled experiment, we employ AgentA/B to simulate a between-subject A/B testing with 1,000 LLM agents Amazon.com, and compare agent behaviors with real human shopping behaviors at a scale. Our findings suggest AgentA/B can emulate human-like behavior patterns.
- North America > United States > Massachusetts > Suffolk County > Boston (0.40)
- North America > United States > Texas > Travis County > Austin (0.04)
- North America > United States > Pennsylvania > Centre County > State College (0.04)
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Catch Me if You Search: When Contextual Web Search Results Affect the Detection of Hallucinations
Nahar, Mahjabin, Lee, Eun-Ju, Park, Jin Won, Lee, Dongwon
While we increasingly rely on large language models (LLMs) for various tasks, these models are known to produce inaccurate content or 'hallucinations' with potentially disastrous consequences. The recent integration of web search results into LLMs prompts the question of whether people utilize them to verify the generated content, thereby accurately detecting hallucinations. An online experiment (N=560) investigated how the provision of search results, either static (i.e., fixed search results provided by LLM) or dynamic (i.e., participant-led searches), affects participants' perceived accuracy of LLM-generated content (i.e., genuine, minor hallucination, major hallucination), self-confidence in accuracy ratings, as well as their overall evaluation of the LLM, as compared to the control condition (i.e., no search results). Results showed that participants in both static and dynamic conditions (vs. control) rated hallucinated content to be less accurate and perceived the LLM more negatively. However, those in the dynamic condition rated genuine content as more accurate and demonstrated greater overall self-confidence in their assessments than those in the static search or control conditions. We highlighted practical implications of incorporating web search functionality into LLMs in real-world contexts.
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AgentCTG: Harnessing Multi-Agent Collaboration for Fine-Grained Precise Control in Text Generation
Zhou, Xinxu, Bai, Jiaqi, Sun, Zhenqi, Zeng, Fanxiang, Liu, Yue
Although significant progress has been made in many tasks within the field of Natural Language Processing (NLP), Controlled Text Generation (CTG) continues to face numerous challenges, particularly in achieving fine-grained conditional control over generation. Additionally, in real scenario and online applications, cost considerations, scalability, domain knowledge learning and more precise control are required, presenting more challenge for CTG. This paper introduces a novel and scalable framework, AgentCTG, which aims to enhance precise and complex control over the text generation by simulating the control and regulation mechanisms in multi-agent workflows. We explore various collaboration methods among different agents and introduce an auto-prompt module to further enhance the generation effectiveness. AgentCTG achieves state-of-the-art results on multiple public datasets. To validate its effectiveness in practical applications, we propose a new challenging Character-Driven Rewriting task, which aims to convert the original text into new text that conform to specific character profiles and simultaneously preserve the domain knowledge. When applied to online navigation with role-playing, our approach significantly enhances the driving experience through improved content delivery. By optimizing the generation of contextually relevant text, we enable a more immersive interaction within online communities, fostering greater personalization and user engagement.
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